

The player can keep spending even when they are in the red.

Whether the player has issued the "Freefire" order. Whether the player has issued the "Lockdown" order. Unknown, but probably whether prisons will auto-repair in Escape Mode. The value the player has set for their Nutritional Policy for Meal Variety: Other values seem to confuse the game and need to be tested. The value the player has set for their Nutritional Policy for Meal Quantity: Toggles random walls/buildings in the terrain generation for new plots of land purchased.Ĭauses the specified need to rise sharply among prisoners. Toggles trees in the terrain generation for new plots of land purchased. Toggles lakes in the terrain generation for new plots of land purchased. Toggles the teleporting in of materials for construction projects. If checked, all objects built by the player will be instantly completed without a worker. If checked, all materials (walls, floors etc) built by the player will be instantly completed without a worker. If checked, all foundations built by the player will be instantly completed without a worker. Identical to setting at beginning of game. Toggles the weather and hot water systems. Toggles if prisoners will dig escape tunnels. Toggles if prisoners gain or need to satisfy their needs. Probably left over from the old on/off intake system.

Toggles if tiles will "decay" (need a janitor/gardener) Determines if new prisoners can be gang members. Prisoners will retain their existing gang status, but will not engage in gang activity if disabled. If off, items do not need a water connection to function. If off, items do not need a power connection to function. Causes strange behavior if multiple things get the same ID! The amount of time your prison has been played for.ĭetermines the next ID to assign to an object. Changing causes new areas you purchase to not match your existing prison. Safe to play with! Only changes clock speed, not entity speed!ĭetermines if the player has lost the game. Can be safely changed.ĭetermines game speed. Unknown, no immediate effects when changing.ĭetermines the game time and how long the game has been played (Day count at top). Increasing immediately crashes the game, decreasing causes the game to get stuck in an error loop. It has the following settings available:ĭetermines the game version of the save file.ĭetermines the size of the world, in X and Y cells. This menu can be opened by pressing F1 (fn+F1 on some keyboards).
